![]() ![]() Wonders played a significant role in the first two Age of Empires games, but they were surprisingly absent in the third game. It's awesome seeing them charge into an oncoming melee cluster of enemy units. The military might of India mainly lies in its use of a variety of camels and enormous elephant-based units to crush buildings, maim infantry, and menacingly thunder across the battlefield. Their villagers cost wood instead of food and they receive a free villager with every home city shipment. Like China, the Indians can also quickly amass large armies. Their monks have totally sweet kung-fu abilities as well. The Chinese also have the highest population cap of the three new civilizations, allowing for massive numbers. Individual units from a group can be selected manually and grouped differently if you choose. These small banner armies usually consist of a few melee units in the front with ranged units in the back arranged in different combinations. Rather than training individuals units, players can only train groups of units at a time. ![]() The majority of Combat units are trained at a single structure: the War Academy. When playing as the Chinese, you'll see another interesting twist. ![]()
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